THE 9 Muses
A game created by Jean-Marc Armbruster and illustrated by Simon Raveneau
You try to get knowledge from the 9 Muses of Apollo in order him to consider you as the most erudite and to let you lead his new temple at Delphes.
A game in competitive mode.
You must have more knowledge than your competitors to be chosen as a priest of the temple of Apollo.
Introduction
In the fourth century BC, at Delphi on Mount Parnassus, Spintharos of Corinth, Xenodoros and Agathon built a temple for Apollo on the ruins of that of the Alcmeonids. A pythia is chosen to interpret the future Oracles of the God of the Arts, among others, every year on the 7th of the month of Bysios, the day of birth of Apollo.
You are one of the most learned priests of the ancient world, and the musegete (name given to Apollo meaning “he who leads the muses”) wants you to enrich your artistic knowledge in contact with the 9 daughters of Zeus and Mnemosyne, those called muses: Clio (history), Euterpe (music), Thalia (comedy), Melpomenes (tragedy), Terpsichore (dance), Erato (singing), Polymnia (rhetoric and pantomime), Urania (astronomy and astrology) and Calliope (epic poetry and eloquence).
Note: with 2 players, each takes 2 priests, plays them separately but will add up their points at the end.
1 – Reveal an event card.
2 – Choose the location tile where you want to study using your dice. If you choose the location of the event, you can go to the temple and take one less knowledge.
3 – Reveal the dice.
4 – (optional) Acquire knowledge (gems) from the location tile.
5 – (optional) Draw knowledge (gem) to replace forgetfulness (with/without gray matter).
6 – (optional) Attract the admiration of a muse or Apollo (with 5 identical gems) / Complete to make 3 characters available for the next player.
7 – (possible) Replay a card if you couldn’t take anything and replay steps from 3 to 6 while taking one less knowledge (an empty location or the location where the event occurs brings us to the temple to take one less knowledge)
8 – Refill location tiles when necessary
9 – check the endgame conditions
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